package conditionsandeffects;

/**
 * Enum over condition types.
 * 
 * @author bjo013
 * 
 */
public enum ConditionType
{
	Blinded, Dazed, Deafened, // ikke bruke
	Dominated, // Ikke bruke
	Dying, Helpless, Immobilized, Marked, Petrified, // ikke bruke
	Prone, Restrained, Slowed, Stunned, Surprised, Unconscious, // ikke bruke
	Weakened
}
